Views: 336 Author: Reshine display Publish Time: 2023-10-13 Origin: Site
Smartphones and the Internet have completely permeated everyone's daily life in the digital era. Growing up in the information age, "digital aborigines" have long used their thumbs to control smartphones and the internet, altering the way the brain forms neural pathways, adapting to fragmented information, and making better use of network resources, but their ability to make offline friends is fading.
Playing the violin is equivalent to touching the phone with your thumb. By comparing the relationship between human thumb movement and the brain in the digital era with violinists, Professor Gosh of the Institute of Neuroinformatics at the University of Zurich, Switzerland, came to an interesting conclusion. They invited 37 heavy mobile phone users, including 26 with smart touchscreen phones and 11 with traditional button phones. They attached 62 electrodes to the participants' heads and measured the cerebral cortex response when their thumb, index finger, and middle finger moved. The findings revealed that people who used touchscreen phones had higher activity in thumb control-related areas of the cerebral cortex, whereas those who used button phones had no significant change. The more you use your cellphone, the stronger the signals in your cerebral cortex become. This can be thought of as the brain's "use in and discard out" process; as violinists improve their instruments, their brains will also change. Related product: Capacitive Touch Screen.
Many studies have shown that thanks to intelligent terminals' powerful search function, many processes that previously required brain thinking can now be completed by moving fingers. An American scholar named Nicholas Carr once wrote an article titled "Does Google make us stupid?" As a columnist, he admitted that the penetration of Google's "everywhere" has changed his reading habits significantly. "I used to enjoy reading long articles, but with search, I find myself looking only for the essence and sometimes only two or three lines." Our thinking has shifted, and we will become more lazy, if not stupid. Because our brains spend more time searching and less time thinking."
This shift will also affect our writing habits, according to Nicholas Carr: "In the past, I would usually write a rough outline on paper, and then formally write an article." This is a habit I've had since I was in journalism school. However, it is now uncommon. In the long run, the way of thinking will undoubtedly change." According to the survey, the younger generation spent more time on smart devices than on real-life interpersonal communication. They, like eating and sleeping, rely on online social networks.
Microsoft researchers recently demonstrated Laser Touch, a low-cost new technology that can operate a digital desktop or wall display with both hands instead of clicking with a mouse.
Andy Wilson, a computer vision expert at Microsoft Research, invented laser touch. He has invested in Microsoft's Surface computing platform as well as other projects. He has recently focused on developing an inductive technology system that allows users to modify any type of display, such as a desktop display or projector, to interact with computers using their hands rather than mice.
This system tracks the user's touch screen and guides the software response using a low-cost infrared camera and laser. The practical application of this technology could result in a way for friends to play virtual chess with each other online via a computer network, or it could improve the way PowerPoint presentations are delivered.
Although multi-touch screen technology has not yet achieved holographic projection in the manner of a movie, its innovative application is very simple and does not necessitate extensive learning skills from the standpoint of a human-oriented control interface. It will almost certainly become the dominant control interface trend in the future.
The multi-touch system only requires multiple fingers, similar to playing an instrument or other two-handed operation; additionally, this system technology allows multiple users to communicate with one another at the same time.
Multi-touch technology is more than just clicking, writing, and pressing; you can also press and control with one finger, or use two fingers to open and close the screen, to zoom in and out of the image. You have complete control as long as you use your hands correctly.
However, before the iPhone, multi-touch screens had advanced rapidly in laboratories around the world, surpassing double-finger commands. Engineers created a large screen that can detect 10 fingers at once and respond to the hands of multiple users.
Professionals and team workers who frequently use a lot of visual data, such as photographers, graphic designers, or architects, are likely to be big fans of multi-touch computer technology. This type of technology is already widely used. With a little groping, even those who have never learned it before can move and mark objects and plans.
Although the external mobile phone projector is still in its early stages, Infosys, India's second-largest software company, appears to want to go even further. The mobile phone with holographic 3D projection capability is expected to be released in 2010. Not only can it shoot and support 3D image projection, but it can also transmit images to another device for presentation via this device.
This technology has two noteworthy features. To begin, it employs the mathematical principle of Fourier Transformations to interpolate 2D images captured by smartphones into 3D images. This section necessitates powerful hardware computing capabilities.
Second, in the case of image data transmission, the data is transmitted to the other end at a faster rate in the limited network bandwidth by sending unprocessed data, which is then analyzed and presented by the other side's devices and computers.
According to reports, the device to be developed can not only send image data but also be used for terminal data analysis and presentation; as for the projection part, it is projected using laser projection and a special holographic display lens. This part should be similar to other holographic projection technologies available today.
The Japanese industry has developed various tactile simulation technologies, and future virtual tactile high-tech products of the pull-type portable GPS positioning system are expected to be developed. NTTCOMWARE, a Japanese communications and information company, is known to have recently published a system called "Tangible-3D," which, as the name suggests, allows people to watch the arm in the computer screen waving touch through the video phone.
Immersion "haptic display," an American computer software research and development company, is further developing this system. Users wear special gloves with hidden wires to simulate the virtual touch of fingers and wrists. The wires will detect power based on the user's arm touch action.
As long as the user overlaps his or her hand with the 3D image arm of the other person, he or she will feel as if he or she is touching the other person's hand and will feel real and realistic. As long as the other person's arm moves, the arm in the picture will move as well, just like shaking hands with himself or herself. Unfortunately, while "Tangible-3D" can reproduce the "strength" of the handshake, it cannot reproduce the hand's touch or temperature.
In a nutshell, it can be used in museums and long-distance teaching to allow visitors to freely touch the exhibition in the museum with virtual touch, and long-distance teaching students to touch the effect of teachers' works at home.
What is difference between Dragontrail Glass and Gorilla Glass?
Benefits of AG Technology applied in Capacitive Touch Screens?
AF Technology applied in Capacitive Touch Screens-Benefits, Costs?
IK Anti-Collision Levels Matching Touch Screen Thickness for Optimal Protection?
What are the steps in the manufacturing process of HDMI touch screen?
Analysis of the Causes of Faults in 2.4 Capacitive Touch Screens